What made you choose SMF?

Pete

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At least it will be no big deal to upgrade my PHP, as long as Debian Jessie supports the later versions.

Don't go beyond 7.1. SMF 2.0 does not support PHP 7.2 and likely never will, if only because every single bbcode has to be completely rewritten.

I still think the SMF server ops should make peace with Outlook.

I still think you didn't read a word I said, or if you did, you didn't understand why it's not possible.

but gotta deal with it if you run a large forum, let alone a corporate site.

BTDTGTT. My experience firmly disagrees with your theory.
 

Deprecated

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Thanks for the tips. I think somewhere along the line I got too much on my mind and no irons in the fire.

I won't be changing my server config unless and until something I want won't work on my existing config.

Well when Jessie becomes deprecated I do have a problem...
 

Pete

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Yeah, I know how that one goes. I keep looking at the issue tracker for StoryBB, and I think about how far we've come since we forked and it boggles my mind sometimes.

It's still recognisably SMF - but every day it gets just a little bit less so, and it's on GitHub. You could always put your own stuff on GitHub if you wanted.
 

Bigguy

W.U.B Owner
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Sep 25, 2005
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I have to comment on the rudeness of some of the team. It's been bugging me for awhile. I am no longer on the team and have not been for a year or so. I can't see myself going back. If it would change something maybe but that would never happen. I was off the net for a while due to personal situations. When I came back it was like WTF is going on with how rude people got on SMF. There was always some amount of rudeness there but now it is just...almost unbearable. I would like to think when I was there as a SS I treated everyone as best I could. With kindness and respect. I would like to see a little of that come back to SMF. It would turn the place around for sure.
 

Deprecated

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I'm with you Bigguy. I just don't get the staff rudeness. I was so annoyed I pulled over 20 of my mods and quit visiting the site. I hate to think that I also harmed SMF forum operators by denying them my mods, some of which were quite popular. At one time I calculated I had over 1,000,000 downloads of my mods, although surely only a fraction used them.

I did care about SMF members. Little known fact, I was once awarded "Helper of the Month" award, before I got into modding.

I find the staff at SMF so incredibly annoying that I just decided to pull all support, pull all content, and never go back to their rude site.

They are just shooting themselves in the foot. What if they gave a forum software and nobody ever downloaded it, because the staffers were so rude? I kind of hope that will happen, that the whole project will crash because of the toxic people. I know that is very hurtful for me to say or think that. I still remember how rude they were to me several months or a year ago right before I pulled my mods.

I hope some of the SMF staffers read this site, and get "word up" on what staff rudeness is doing to their project. And then go do something about it!
 

Bigguy

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The only way to deal with customers/members is to treat them like you yourself would want to be treated. Give them full respect and answer their questions. I know that they took a long time to make the online manual but why force people to read it. Why send them there to read through pages and pages of crap to get the answer to their question when a Support Specialist should and can answer it in a few minutes. It makes no sense. Giving people **** for not searching first...no one wants to search in this day and age...it's all about answers now. Treat the people nice cause they will find alternatives eventually. People over there are getting tired of it now.
 

H-DB

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I'm with you Bigguy. I just don't get the staff rudeness. I was so annoyed I pulled over 20 of my mods and quit visiting the site. I hate to think that I also harmed SMF forum operators by denying them my mods, some of which were quite popular. At one time I calculated I had over 1,000,000 downloads of my mods, although surely only a fraction used them.

I did care about SMF members.
I am guessing that you have hurt the forum owners by removing your mods. You are upset at the folks that run the place but the people that you hurt were the forum owners that use your mods.
 

Pete

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You are upset at the folks that run the place but the people that you hurt were the forum owners that use your mods.

This is why I never removed my mods.
 

Deprecated

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I am guessing that you have hurt the forum owners by removing your mods. You are upset at the folks that run the place but the people that you hurt were the forum owners that use your mods.
If you read my post, I already said I hurt the forum owners (the users of the forum software). I sometimes get butt hurt. I don't always react rationally. I've evolved a bit since then and I probably wouldn't do it in the present day. What is done is done. I never said I was perfect. Saying I'm sorry doesn't really cut it.

I've developed some pretty rockin' mods since then too, so I guess I'm hurting the users by not sharing them. The staff killed the fun of participating in their forum for me.

I should be grateful to the devs for teaching me how to code. I attended their school of reverse engineering, modding their code. I didn't even know how to write a SQL query when I was Helper of the Month. That in itself was fun times, trying to beat the other helpers to the correct answer. I played it like Jeopardy (TV show), give the answer or find the answer before another helper beat me to it. Everybody was polite in those days. Didn't see any RTFM stuff back then. Didn't see any, "Did you Google that?" Last time I read a snotty reply I wondered, "Why didn't you just move on to another topic?"

I don't know what's wrong with them. I just didn't want anything to do with them any more. I guess Pete is better than me.
 

H-DB

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Deprecated

No worries. I obviously pointed out the obvious.

I think it was said earlier.... You could put what you have done on Github.
 

Pete

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In practice putting it on GitHub might as well be just removing it from the face of the planet, given that even high profile mods that ended up there and only there were deemed hard to find (and GitHub's download system builds package files that SMF can't properly open)

My source? Spuds' 'Inline Attachments' mod ended up there after he left the team after there was a situation that prompted one entire round of developers to leave the SMF project after the parent project threatened to send them all DMCA notices over incorrect copyright wording in the files.
 

vbgamer45

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Sep 22, 2005
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That is the downside of github when downloading the package. For the ones that a true open license I repackaged them and put it on my site for users to download and then repost two of them to SMF modsite with fixes.
I wished they just put SMF 2.0.x on github would make reporting issues easier right now kind of a mess. I was able to to put the converters on there but really a person is needed to work on that full time. One downside is the convertors don't work unless you roll back to SMF 2.0.13 or earlier. So that is what I have been telling people and when I convert peoples forums.
 

Pete

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They can't do that because their build process only works on the SVN server they have.

As for the converters not working, that would be solvable had a little more thought been put into the PHP 7 update...
 

vbgamer45

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Yeah, can't they change that? They most be doing something differently for 2.1 At this point 2.0 is just patches... The build process can't be that big...I have worked on huge projects.
 

Pete

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It's not a big process, it's just their usual level of 'omg it's change and change is hard.'

They might even have put 2.1 in SVN just to avoid changing the build process...
 

Deprecated

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there was a situation that prompted one entire round of developers to leave the SMF project after the parent project threatened to send them all DMCA notices over incorrect copyright wording in the files.
Very telling... :)
 

Pete

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It was later claimed to be a joke or taken out of context or something. And this is the story of how Elkarte was started.
 

XinYenFon

Developer
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Jun 7, 2012
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All the discussions related to code ends up with one simple question "who is gonna code it ?", This is no team secret that SMSite (which is the complete script that runs simplemachines.org -using SMF as base-) is old and needs improvements or rewrite but still Site Team is small and developers can't just switch their focus from the software... You know at certain point I suggested team that after SMF 2.1 is done, we/they should stop the development process for a year and focus on SMSite completely to rewrite it, turns out its something horrific to say.

Yeah, can't they change that? They most be doing something differently for 2.1 At this point 2.0 is just patches... The build process can't be that big...I have worked on huge projects.
alberlast already wrote a script which creates nightly, not sure why SMF team did not take it (I'm 100% sure he'll donate the code). Also SimpleDesk has a nightly builder in its system. I don't know why *winks* but Site Team and Server Team related things are uber slow.

They might even have put 2.1 in SVN just to avoid changing the build process...
Neat idea, you should pass that to the team :D
 

Pete

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Thing is, of the 'who's going to code it' question - the people who would have been the answer have all been driven away by the politics and endless debates and endless drama.

Also SimpleDesk has a nightly builder in its system

The original one was put there by SleePy in 2010, and at one point was doing 12-hourly builds because someone was just that productive.
 

XinYenFon

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Thing is, of the 'who's going to code it' question - the people who would have been the answer have all been driven away by the politics and endless debates and endless drama.
Don't tell me, I wasn't in that train (Yes I did bad things but when it comes to end you can't say I didn't do it to keep the Software above the person).

The original one was put there by SleePy in 2010, and at one point was doing 12-hourly builds because someone was just that productive.
Does not surprise me when it involves you :p
 
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